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	<title>Inigral Insights &#187; GPS</title>
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	<description>Our thoughts on social technology in higher education.</description>
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		<title>Location-Based Gaming in Education?</title>
		<link>http://blog.inigral.com/location-based-gaming-in-education/</link>
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		<pubDate>Mon, 14 Dec 2009 19:23:34 +0000</pubDate>
		<dc:creator>Michael Staton</dc:creator>
				<category><![CDATA[Emerging Technologies]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Student Engagement]]></category>
		<category><![CDATA[foursquare]]></category>
		<category><![CDATA[gowalla]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[location-based services]]></category>
		<category><![CDATA[Social Media]]></category>
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		<description><![CDATA[We all saw it coming as soon as the iPhone came out.  It took a few years, but finally Foursquare and Gowalla have proved the viability of location-based gaming. Location-based gaming is going to prove be a great leap in both augmented reality and computer-facilitated interaction: it will reveal peer-to-peer recommendations]]></description>
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